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    A collection of essays focused on design and running an agency. Along with research pieces, we also share client and experimental work.
    Andy Stone Partner at Emerson Stone

    Addressing Fear and Creating Proximity in Virtual Reality

    This article is a follow up to our last piece about Creating User-Interfaces for Virtual Reality and the difficulties in designing for a wholly new platform.

    HTC VIVE illustration
    Andy Stone Partner at Emerson Stone

    Designing User-Interfaces for Virtual Reality

    This article is based off a lecture series from September 2016 discussing the implications of designing interfaces without physical constraints and the design challenges inherent with a new platform.

    designers' must reads
    Andy Stone Partner at Emerson Stone

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